Toyota has just revealed Flourite, its own game engine. Does this mean we are getting Toyota-licensed video games?
A simple devlog-style breakdown of how to add and control particle effects inside Unity UI for polished menus and interfaces. #UnityTips #Devlog #GameUI ...
A clear tutorial on using Unity Tilemaps and Rule Tiles to speed up level creation. #Unity2D #Tilemap #GameDevelopment ...
Engineering technology is living in the world of interconnectivity. The Internet of Things (IoT) is a dominating trend with industrial and consumer products being connected via the internet. To ...
A brain–machine interface (BMI) is a device that translates neuronal information into commands capable of controlling external software or hardware such as a computer or robotic arm. BMIs are often ...
Abstract: This paper reports on a pilot study for the development of a multi-cultural inclusive UI design. The pilot test is a precursor for a usability test comparing the usability and acceptance of ...
Abstract: In order to improve the display effect and user immersion of the virtual museum, we constructed a virtual museum system based on Unity3D, and studied the high-precision 3D modeling, PBR ...