Gigasoft releases ProEssentials v10 with GPU compute shaders and publishes six-part WPF chart library comparison for ...
German site Planet3DNow reports that an upcoming Kaveri Spectre desktop APU could have as many as 832 shaders and 13 compute units. If this were to be the case it would mean the best Kaveri APU has ...
Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
It’s been a long time coming, but finally some details about AMD’s latest GPU architecture are beginning to come through. While the cards themselves have not yet been released, and probably won’t for ...
Jesse Natalie, Principal Software Engineer at Microsoft, is working on adding and improving D3D12 compute support in OpenGL through Mesa and hints that future enhancements are in the pipeline. In the ...
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
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